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RoundTable Games Studio


Cover Story


“Dying Flame proves that a horror game did not need exceptional graphics to be pulled off. With the correct sounds and storytelling, we have proven that we can scare people and keep them coming back, determined to finish the game,” explained Edison.

In the game, players follow the story of James who finds himself trapped in an unknown mansion with a lighter and a handful of cigarettes (which play an important role, as explained later). As he desperately searches for a way out, he discovers that his wife, Mary is trapped there too. Meanwhile, lurking in the darkness is a monster that incessantly hunts the player down.

Hard-pressed to find similar Malaysian games in this style, we interviewed the team behind it to learn how it all began.

“We had all been employed until the pandemic,” explained founder and director Edison New, “Suddenly we weren’t. We gathered to complain at a round table for dinner, and then realized—we’ve got the skills. Let’s make something.”

When they first opened their doors, RoundTable Games Studio was a five strong team of UOW Malaysia KDU Alumni. With Edison at the helm, Adam, Crystal, Justin, and Joel were determined to hit the ground running.

The team did just that. “Dying Flame” was released on Steam in March of 2021, after 9 months of development time. The horror game emphasizes narrative and storytelling, dealing with the mature topics of marital loss, survivor’s guilt, and addiction with the dignity and respect due

Embed game trailer from youtube: - https://www.youtube.com/watch?v=7mM9hRH-c4U

RoundTable Games might be a new studio, but the team collective has almost a decade of collective experience to draw from. Edison formerly with Ammobox Studios worked on Eximius, and was formerly part of the Forest Studio team working on The Company Man.

Crystal developed her design skills working first for WIGU and then transitioned from game design to project management during her time at Gameka. Justin is a veteran designer with too many games under his name due to a game jam addiction, having missed only 3 in the past decade. Adam has worked in game design, and freelanced in content creation for a number of years. Joel is their resident programmer who can work magic with Unity, a cross-platform game engine.

The team at RoundTable Games Studio is focused on making games that have a clear message, as part of a narrative experience that changes depending on the choices and actions of the players. They have already done this in Dying Flame with its multiple paths to explore and different endings, and aim to continue doing so with their future titles.

RoundTable Games Studio plans to continue making smaller scale games to build their skills and reputation as developers for a much larger-scale project

RoundTable Games Studio has joined ZOM-IN.com to collaborate in efforts to empower aspiring youths. Join us now at www.zom-in.com to participate in exciting events coming soon!

Reference links:
Steam store page - https://store.steampowered.com/app/1507950/Dying_Flame/
Facebook page - https://www.facebook.com/RoundTableGamesStudio/
Discord invite - https://discord.gg/GH44Dryyh2
Instagram - https://www.instagram.com/rtgstudio/
Youtube channel - https://www.youtube.com/channel/UCS47ho6WJTcq_SLHyt4Spdg
OFFICIAL TRAILER - https://youtu.be/7mM9hRH-c4U
GAMEPLAY TRAILER - https://youtu.be/SVZw9eth4ek


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